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Our Word of the Year choice serves as a symbol of each year’s most meaningful events and lookup trends.
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Permanent death, especially from something as mundane as aging, is a fairly sensitive topic among MMO gamers, and has never featured in any major MMORPG.
It could happen, of course, but it is very doubtful.
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I'm not being specific because literally everything could benefit from expansion, revision, or repair.
I think the timeline is wrong, according to a recent interview its only in preproduction and 1.5 years away.
Interview: (linked from the games website) There's nothing off the timeline that thay've always said.
The setting on the Star Trek Online official website, it is roughly set 20 years after Star Trek: Nemesis, whereas here in Wikipedia states that it is set roughly 10 years after Nemesis. Star Trek Online is set 20 years after Nemesis, this was revealed at the Las Vegas Trek Convention where Perpetual held a Q&A session. --Shultz , 5 January 2006 (UTC) Is there a minimum age for a player to start out at? Does the player die at TODAY'S life expectancies (~age 70-105), or how many "years" longer do they live before passing on?
Obviously future medical advances should be able to extend their life spans.
And what happens after the character dies of old age?